Gem

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A gem is a physical object which can be converted directly to [[Shmucker]]s by a [[caster]], [[warlord]] or [[ruler]].  Shmuckers cannot be made into gems, except by a [[Moneymancer]].
A gem is a physical object which can be converted directly to [[Shmucker]]s by a [[caster]], [[warlord]] or [[ruler]].  Shmuckers cannot be made into gems, except by a [[Moneymancer]].
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Gems can also be acquired through mining.
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As physical objects, Gems are a way to make long-distance payments from one side to another via [[Hat Magic]].
[[Category:Canon]]
[[Category:Canon]]
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==Proposed Canon==
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==Speculation==
Gems are the primary means of Shmuckers being hidden from a [[Moneymancer]].
Gems are the primary means of Shmuckers being hidden from a [[Moneymancer]].
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Gems are a way to make illist payments from one side to another.
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Gems are used in long term bribe ploys to lower a unit's loyalty when a turnamancer isn't avalible.
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[[Category:Proposed Canon]]
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[[Category:Canon]]
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[[Category:Erfworld Mechanics]]
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[[Category:Speculation]]
[[Category:Currency]]
[[Category:Currency]]

Revision as of 16:24, 26 November 2011

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Canon

A gem is a physical object which can be converted directly to Shmuckers by a caster, warlord or ruler. Shmuckers cannot be made into gems, except by a Moneymancer.

Gems can also be acquired through mining.

As physical objects, Gems are a way to make long-distance payments from one side to another via Hat Magic.

Speculation

Gems are the primary means of Shmuckers being hidden from a Moneymancer.

Gems are used in long term bribe ploys to lower a unit's loyalty when a turnamancer isn't avalible.

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