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[edit] Speculation and Discussion

Taken from the Magical Speculation thread in the forums:

  • Quieting battles through treaty and diplomacy

More likely it's something like Astrology - I mean, Hippies, what's your sign, etc? It probably has to do with reading the signs to know what actions to take (kinda like predictamancy & luckamancy) or something more active involving astrological signs. Alternatively, taking a more direct view, it could involve sigils and wards, or "signs" like "Keep Out" and such, magic barriers and the like. Commander I. Heartly Noah

Rob Balder's comment "Signamancy. Like the Peace sign, man. Like the protest sign, man. Signs, signs, everywhere a sign. Far out." suggests literal signs and symbols. The closest fit we've seen to that is the DDR display used to direct the Coalition troops in a dance-fight. SteveMB 17:31, 3 June 2009 (UTC)
Hm. I dig the symbol and the dance connection, but would the Hippiemancers make a spell to increase combat ability? Plus that's a lot of Motion. See below. (C.I.H.N.)

I stripped out a bit of highly negative Spec. One must remember that Rob has two parts in that quote. Yes, the second is a tuoe from a song that sees signs as negative, but the first part was a Hippie movement symbol -- the peace sign, which had formerly been a victory sign during WW2, and an insult during the Middle Ages. (The two fingered salute was used by Archers to insult French knights who had a habit of cutting the Fore and middle fingers off of captured archers. This was, essentially, "S**** you, we won, aand I still have my fingers.") Further, Hippies ehtmselves marched with signs at any and all marches they participated in, so to them, signs were not just an establishment thing, it was also a way of promoting their own views. Signs were used to promote folk festivals, etc. Signs have a broad positive and negative meaning inside the context of the Hippie Movement: we shouldn't focus only on the latter. --Kreistor 18:22, 7 July 2009 (UTC)

Not exactly certain why you posted links. This is just free discussion without a real need for citation. Just to make certain you get my pint: one sign can be a symbol that inspires Peace, Rally to War, and Enrage enemies into over-zealous and poorly thought out attacks. --Kreistor 19:26, 7 July 2009 (UTC)

[edit] Element and Axis

Signamancy is Hippiemancy, the magic of Life and Matter, the abscence of Motion. It is aligned to the axis of Fate. Signamancy is concerned with Life and manifests through unmoving matter. Static matter, imbued with powerful Fate magic, to preserve life. Signs of Life. Commander I. Heartly Noah June 3 2009

Could it not be argued that someone using Exploding Runes (Such as Vaarsuvius from OOTS) would be a signamancer? i.e. Making signs that do stuff. -NemFX 20:23, 6 July 2009 (UTC)

Anything can be argued. Does it have evidence? Rob said, "Signs, signs, everywhere a sign" which would continue "blockin' out the scenery, blowin' my mind. Do this, don't do that, etc." It's highly plausible that the cause-effect would be the creation of Signs -- written, hand, symbolic, anything visible -- with a result; however, for the moment we don't know what range of effects they could have. Given this is a Hippiemancy, I really doubt a Shockmancy or Deletionism effect would result. I think confusion, pacifism, relaxation (sleep), emotional negation are far more likely. DnD 3.5 has a broad range of Symbol spells and effects beyond just Explosive Runes, so focusing too closely on the one that's already being focused on by another comic is not really appropriate. Go ahead and Spec if you want, but I'll follow up with a long list of alternatives from the PHB that have nothing to do with a blast of fire. --Kreistor 17:46, 7 July 2009 (UTC)
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