Break my Game?

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Break my Game?

Postby Aster Azul » Sat Jun 08, 2013 10:57 am

My latest game, King's Ascent, is going up on Kongregate this month. My team and I have done a lot of work on it, and we hope that there aren't significant game-breaking bugs present. However, I'm still a little nervous that players who actually play the game online will discover deep flaws that are invisible to us. We've worked on the game so long that we can't really see it objectively anymore.

With that in mind, I'd appreciate it if those of you who might have an interest could playtest it?

Updated version for Level One lag:
http://asterazul.deviantart.com/art/Kin ... -378038648

Old version (just for comparison):
http://asterazul.deviantart.com/art/Kin ... -376654052

Any feedback on things that are broken or could use work, or aren't fun, or don't make sense, is welcome.

King's Ascent is a platformer about killing things with blocks, by the way! It has a voice-acted story, comic-style cutscenes, and is really hard.
Last edited by Aster Azul on Sun Jun 16, 2013 3:13 pm, edited 2 times in total.
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Re: Break my Game?

Postby Swodaems » Sat Jun 08, 2013 12:28 pm

Finished it. **** annoying right hand kept fingering me.

report: Nice & short little game. easy to intuit game mechanics that didn't require much explanation. Simple story that didn't get in the way of play.

2 minor issues I noticed:
1. I don't remember ever being told by the game that we could use the WASD keys to play, despite the fact that we can.
2. The credits don't list a voice actor for the final boss.

A slightly bigger issue with the game is that it would semi-randomly freeze up for about half a sec while I was jumping. I think this only happened on the first level, but I could be misremembering.
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Re: Break my Game?

Postby Aster Azul » Sat Jun 08, 2013 12:53 pm

Swodaems wrote:A slightly bigger issue with the game is that it would semi-randomly freeze up for about half a sec while I was jumping. I think this only happened on the first level, but I could be misremembering.


Thanks Swodaems! This is exactly the kind of thing I need to know about.
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Re: Break my Game?

Postby LTDave » Mon Jun 10, 2013 9:25 am

Cool cool.
Not my thing, but fun. I only played to the giant fish level. Took me a while to figure out what the red arrow bit was.

The only thing I noticed was in the first of the giant fish levels, if you much up the first platform (which I did) the fish doesn't kill you if you just stand off to one side. You have to choose to die to get to start again - which might be deliberate.

Good job.
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Re: Break my Game?

Postby Taikei no Yuurei » Mon Jun 10, 2013 6:49 pm

I felt like some of the rocket platforms would cut out kind of suddenly shortly after I got on them occasionally. Only had it happen a couple times though, and by the time I noticed it, I couldn't get it to happen again, so not sure if it was a bug or I was missing something like me slipping off the edge. The latter would be more likely. I enjoyed the story, and the inclusion of voice acting was nice, though it was read a bit dryly. The king in particular never sounded all that much like his life was in danger or anything.
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Re: Break my Game?

Postby tigerusthegreat » Tue Jun 11, 2013 10:58 pm

performance for the first level was terrible, with noticeable input lag. I didn't bother to play any further than that because I got POed about the lag/unresponsiveness.
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Re: Break my Game?

Postby Aster Azul » Sun Jun 16, 2013 3:12 pm

Swo and Tig, I've been working on the lag issues you mentioned. The first level should run smoother for you guys now. Mind testing out this updated version?

http://asterazul.deviantart.com/art/Kin ... -378038648
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