Yes, the cart is complete. I accidentally omitted the bonuses from the structure.Swodaems wrote:Shouldn't this cart have been completely built?MarbitChow wrote:building Cart (2 of 6 actions complete)
MarbitChow wrote:Due to a grandmother's 92 birthday yesterday, and a baseball game tonight, this turn's results might be a bit delayed.
turbler wrote:Also, brief reminder to our Mystic(s) that last time I skipped rations MarbitChow suggested that Mystics might benefit from that... XP bonus, perhaps?
LTDave wrote:Eric will move north for three actions, eat, and then free eat.
0beron wrote:Arthemy will Retreat West, and then Calm the first target to follow him, if any. If none do, he Banks.
ETheBoyce wrote:Texas will send an action to gather a mushroom and then head East to fight the orb things1
0beron wrote:Marbit, a couple questions. Do I remember you saying that Forage isn't possible in zones with enemies? Or was that only in regard to construction?
Second, what is this Meditate that you mentioned a while back? Is that a training action I can take at any time? or is it something only done in the Shrine?
0beron wrote:Also on that note, could you compile that rules post like you mentioned, now that we're close to 10 pages?
No, eating is different. Forage auto-fails (since it interacts with the environment), but eating is using an item. It has to be claimed, though - so it's handy. You can't get to communal stores in the middle of combat, but you can hand off an item if you've got one to spare. Handing off an item to another player costs an action.0beron wrote:Marbit, can you clarify? Does that mean that even if we are holding food, we cannot eat it...?
0beron wrote:Alrighty then, here goes nothing....Texas you better have the brawn to save me....
Arthemy will Calm his attackers, and then Calm another Blob at random.
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