Drach, Airspace, Outer Walls, and Tunnel are all city zones of GK. Airspace is the only way to attack Tower. It's all in the Book 1 Klogs.
The "Order Antium to split Side and take Jetstone" plan seems to fail, too.
We are used to a Side capturing a city. It's splitting hairs, but Charlie says:
Charlie wrote:If you go barbarian to found a Side, then you can't claim a capital if there are any units of another Side there.
1) He says in "city", not in "garrison".
2) He says of "another Side", not "any enemy side".
This puts paid to the "Set Antium up as Ruler" theory, too. With a limit of "city" instead of garrison, Parson can't order units into Outer Walls to permit Side capture.
And Alliance tricks won't work. The city has to be empty of all but Barbarians aligned with you.
So, what have we got? There's an Inferno that has to be put out. According to Theory, only a Dirtamancer can save it now. We need to get Sizemore in. Charlie blocks Comms, but Parson got his request through before they shut off.
1) Maggie is with the GMTTA, and is aware of the Comms problem. The GMTTA might break his hold with a Tri-mancer Master Class Thinkamancer link. Might.
2) With Comms known down, Stanley's hatred of Charlie may make him realize Charlie doesn't want the Capital switch, so he might do it just to piss him off. That may have to wait for Maggie to literally run to Stanley and tell him.
As for the Scroll, there is no way it will work on a non-living entity like the Inferno. That would be so totally random, I'd stop reading the comic. I might just go throw up, it disgusts me that much.
So, let's jump to Meta-thinking.
1) There's a new artist for Book 3.
2) Parson is the Protagonist, and should be responsible for his own fate.
Parson needs to survive. We have a Book 3 coming. So there is a way out.
Parson looks Rules-locked -- an Absolute Rule that he must die. He has no Casters to get creative with. All Units die in INferno. He can't use the Tonton trick, because decrypted dwagons go to dust. The river nearby appears to be outside the City hex, so the Hercules-stable trick doesn't work.
The one trick I know should work, but due to the absoluteness of the Inferno rule may not is back-burning.
In back-burning, firefighters will start a fire ahead of a blaze in order to create a region where there is no fuel, when the uncontrolled fire arrives later. It is used in major city fires, too, thought rarely. Often they'll just knock buildings down to create a low region, which stops fire spreading by bringing it down out of the wind in that region. Unfortunately, this has less success because city fires can jump a long way, and they don't want to knock down a lot of houses unnecessarily.
Using the reds, Parson could totally annihilate a small region, move himself and others inside, lay the reds down as a wall, and maybe
survive the blaze. Parson doesn't need to worry about local civilians' houses, so he can cast a wide burn.
This would test the absoluteness of the rule system in Erfworld. Can Physics trump the "game" rules that demand Parson's death? Wil the very rock itself burn without fuel in order to ensure Inferno remains absolute?
It should satisfy everyone. It's outside-the-box thinking. It throws back in the face of the world creators. It's an active solution. And Parson should be aware of the technique.
It does not help Parson survive the onslaught if Charlie decides to flood him with Archons next Turn, but we may be asking too much of Parson to solve everything at once. Survival comes first.
It's all I have left. If it's something else, I overlooked whatever loophole Rob created.