MarbitChow wrote:prove[s] that crossing hex borders on a mount doesn't subtract from a unit's innate movement.
Lord of Monies wrote:That was never proof though, as he could have got off one mount and onto the other in the same hex, thus not needing any of his own move at all. This is definitive proof.
Koliup wrote:That was proof.
If it cost him innate movement to be dragged along by a mount, then he wouldn't have been able to pull that off. He would've been stuck at a hex border five hexes away from wherever he left, on a mount with a further 5-45 move left.
What I don't get is why people thought it ate both unit's move.
0beron wrote:Unrelated note, but cue Kaed starting to hate me now that I've finally left my city. Now I'm actually gonna need map views too haha.
LTDave wrote:Where are you going? And why?
Deo wrote:...when it comes to an end
Lord of Monies wrote:Ruler outside the city? Better watch out. Last time I did that I lost my capital! It really must be good if you're willing to risk barbarianism...or your defenses are just that capable. Being, what are you now, a lvl 4 city? The latter is more likely to be true. I need some more intelligence. Where are my damn scouts?!
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