I know others have discussed Erfworld videogames before, and someone posted an alpha of an Erfworld space shooter. While a Turn Based Strategy of Erfworld would be interesting, I think it would be more interesting to do a roleplaying game. The player plays as a Barbarian Warlord/Warrior/Caster (depending on what skills they want to use, similar to major characters) that randomly pops in the wild. The character can join existing sides, undertaking missions, eventually becoming a force to be reckoned with. A key part of this, unlike many rpgs, is fighting well with your army, spending money wisely to pop troops under your command, and making use of tactics such as dance-fighting.
I would like input on this idea. For this project I will be using the t-engine, which is the role-playing game engine used to create the fantasy rpg Tales of Maj-Eyal. I may start programming this soon.



