CroverusRaven wrote:I'm confused, since we can't level during a fight, how are we sacrificing exp? We get the same exp waiting for them to round the corner and beating them that we would letting them get first shots and losing the wards.
That's assuming they're going
to come around the corner. Basically, the enemy has three options right now:A.
Charge around the corner.B.
Retreat, leaving the way they came.C.
Wait around the corner, and see what we
Now, we want
the enemy to choose A. That gives us the Exp we want. But they aren't guaranteed to do so. However, if they choose C, they're eventually going to commit to A or B unless we
So, my suggestion is that we first wait a bit, giving the enemy a chance to choose A. But if they don't after a few Rounds, then we'll
choose for them. By carefully moving up to where we can see them, but not so close that they can charge us, we can deal some damage (and therefore get some Exp) even if the enemy chooses B.
And as I explained, we can do this without putting ourselves in a vulnerable position should the enemy choose A. It may look
vulnerable, which is good for us because it makes the enemy more likely to choose A, but if you think about it, it really isn't.
We can fall back 8 squares every turn, the same as the enemy can charge us, so our melee troops will be as untouchable as if they were at the far western end of the path. We can continue this until we hit the edge of the map, at which point we will have had as many rounds of shooting as if the enemy had charged us when we were standing still waiting.
MarbitChow wrote:It's safe to assume that, if Anex & Sekan move forward and shoot, the scout will die this round, so feel free to have everyone move to new positions. Everyone (other than Anex/Sekan) will have a readied action, and I'll adjust the map accordingly.
it's pretty safe to assume that either Sekan or Anex will one -shot the scout unless I've missed something. Do we want to give up both readied rounds ? from archers ? Especially since Anex goes before their entire force on her normal round. She can move shoot and return to position before they can react.
Yes, it's perfectly fine. I doubt the enemy is going to come around the bend now that they know we have a shockamancer, but if they do then one extra shot from Anex or Sekan isn't going to make any difference at all. (We'll slaughter them regardless...)Marbit, since this argument's going to take a while either way, can we at least lock in the part we all agree on? (Waiting for a few Rounds; using the original setup and formation.)