Werebiscuit wrote:MarbitChow wrote:Combat
Combat modifiers only apply to units with the Military special. These modifiers represent the skill and tactical awareness that these units possess. When applying multiple combat modifiers, a unit cannot reduce their effective Combat or Defense below 1. A unit can apply one (1) Combat Modifier for each level they possess. The same combat modifier cannot be selected more than once / level. Special Abilities can be purchased to increase this limit.
[Dodge: Get Defense +3 against 1 attack / level.
Take Cover: Get Defense +4 against 1 attack / level. (Requires terrain that grants cover.)
I'm not getting how this works with the bolded and underlined statements. At level 4 I can select 4 different combat modifiers but why the once /level ? shouldn't it be that I can select them only once ? no need for the per level unless at level 4 i can select the same one 4 times.... and if so why state it as the 1st statement then forms the limit ?
perhaps some examples to add clarity would be in order ?
Quick example: 4th level unit takes the two abilities to give him +5 Combat Modifiers, so he gets to use 9. He declares Dodge x4 (+12 defense) and Take Cover x4 (+16 Defense), plus Block. 4 archers shoot at him, then on the next phase, William shoots at him. His Dodge and Take Cover are now exhausted, since he's used them against 4 attacks, and William shoots him without the +28 defense he got against the other archers.