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Nnelg wrote:The way I see it... We are here now. If we have the strength to do so, we should deal with Lolly before he becomes a more serious threat... And if we don't, then he already is a serious threat, and we need to inform King Creeperum. Either way, we should push on for as long as we can; we can always pull out if things get too hot...
The only question is whether we press foreward this turn, or wait for the next.


Quick reminder: please bold direct questions and orders to make sure I notice them.bob the 6th wrote:question for marbit, can you split the XP yet? or is the lack of an XP split mean more combat is imminent? I mean, If a couple of us level, moving foward could be a good plan...

bob the 6th wrote:Problem is we are down to two solid melee guys, and a kitty to tank.
Werebiscuit wrote: So you're saying that if Lolly is a serious enough threat and is able to wipe us out, we should inform your King Creeperum ? How do we do that ?
WhirdCheese wrote:I don't know about the rest of you but I am low on juice and there is a high level caster somewhere in here. He could probably take both nemo and I down with one shot! So if you insist on pressing deeper I will bless or curse ONE of you before leaving!






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