
Smoker wrote:So here's a lovely little puzzle!
Who's turn is it now? Shouldn't Jillian's move have reverted to 0 as soon as she entered a hex as a non-prisoner?
Or does she get the rest of today to use Haffaton's turn?


0beron wrote:Raza wrote:Under the circumstances, I'm surprised that she doesn't feel duty-bound to try to assassinate Haffaton's ruler.
A side as big as Haffaton must have an heir/heir-designate, and tons of capital sites. And that's even assuming the Ruler is in the Capital...they might not be. Heck, OLIVE might be the ruler by now, and therefore constantly afield or in the MK.
bladestorm wrote:
"Not her strongest attributes" doesn't mean "you will never find any examples of".
. . . .
95% of what we have seen of her is erratic, impulsive, and reckless. 5% of the time she behaves in a manner that others would agrees makes sense. So I concur with you that there are a few glimmering moments when she has forethought, patience, tact, or discipline, but those few moments are not what have come to define Jillian.
Jeivar wrote:bladestorm wrote:
"Not her strongest attributes" doesn't mean "you will never find any examples of".
. . . .
95% of what we have seen of her is erratic, impulsive, and reckless. 5% of the time she behaves in a manner that others would agrees makes sense. So I concur with you that there are a few glimmering moments when she has forethought, patience, tact, or discipline, but those few moments are not what have come to define Jillian.
Yeah. We've seen Wanda laugh. That doesn't mean she's a cheerful person.
As for the theory that Wanda deliberately slipped information to Jillian and then let her escape; I don't know about that. It does fit well with Wanda's established history of manipulation and Jillian's established history of being manipulated, but I don't see how Wanda could have predicted this exact turn of events; That introducing Jillian to the tombstone concept and getting her to talk about dead people she cared about would give her the idea to "trick" Wanda into shattering a tombstone and providing Jillian with the means to escape. That's wayyy too dependent on Jillian getting a specific idea and behaving in a specific way.


ftl wrote:To people saying that Jillian should have tried to find and croak the ruler - she probably judged that way too risky. While the city as a whole is weakly defended, it would still be reasonable to expect that the ruler would have a guard of at least one heavy or something like that! Or being well-armed themselves.
And Jillian is only armed with what she could grab off low-level uncroaked, probably not particularly good weaponry. She may be a pretty high-level Warlord, but not enough to take out a ruler all by herself.
Yeah, I think that going for a decapitation strike *alone* would just lead to dying or being captured again. I have no problem with Jillian thinking the same way and preferring to get the heck out of dodge rather than sticking around.


My assumption would be that those are much more limited: More expensive to create, still requiring upkeep, etc. We've seen (several times now) sides that heavily depended on Croakamancy for their armies, and we've never seen anyone really depend on any other disciplines -- crap golems are nice backup, but weren't Gobwin Knob's main force the way its army of undead was. Most other special units seem more like things you can pop if you happen to have a caster of that type than a real 'power' of those casters -- they're not treated as a unique magical thing, just as another type of unit.bladestorm wrote:Other disciplines are also capable of giving you free units, en-masse. Dirtamancy can turn your crap into golems (combined with yellow dwagons, you get tons of free units), dollamancers make cloth golems, turmanancy can make other troops your own troops, dittomancy can double your troops.... casters making units is not limited to the uncroaked.
Actually during Aces story it is stated that Jetstone was heavily dependent on cloth based Dollamancy. Like, rewrite their whole sides strategy kind of dependent. They will probably be even more so now, unless Slately is no longer gung-ho on accessories since his death.Aquillion wrote:we've never seen anyone really depend on any other disciplines -- crap golems are nice backup, but weren't Gobwin Knob's main force the way its army of undead was.
Aquillion wrote:bladestorm wrote: We've seen (several times now) sides that heavily depended on Croakamancy for their armies, and we've never seen anyone really depend on any other disciplines -- crap golems are nice backup, but weren't Gobwin Knob's main force the way its army of undead was. Most other special units seem more like things you can pop if you happen to have a caster of that type than a real 'power' of those casters -- they're not treated as a unique magical thing, just as another type of unit.
Undead are different. They're treated as something strategically distinct. Remember, Wanda was able to raise an entire army of weak, rapidly-decaying undead, and was able to almost turn things around for her original side purely with her unit-making powers. We've seen no indication that any other discipline is capable of doing that.
GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


BCCroaker wrote:And Kiln Kenny is also a David Brin reference (Kil'n People).


They still decay to some degree and I think it was implied that these are less useful for units. That said it would be a large improvement for croakamancy, even if the resultant is a fairly weak uncroaked.0beron wrote:Actually you CAN store up for Croakamancy. Corpses persist if they are moved from the hex they are croaked in. As I understand it, that is part of the purpose of Wanda's Haffaton Garden. She keeps bodies there to be uncroaked.
Raza wrote:0beron wrote:A side as big as Haffaton must have an heir/heir-designate, and tons of capital sites. And that's even assuming the Ruler is in the Capital...they might not be. Heck, OLIVE might be the ruler by now, and therefore constantly afield or in the MK.
Possible, but all of those things would prevent Jillian's caster-combo covered decapitation strike plan as well. She believes in that and considers it the best hope for FAQ's future, so by the same logic going in and doing it personally right now should seem attractive as well.


gameboy1234 wrote:BCCroaker wrote:And Kiln Kenny is also a David Brin reference (Kil'n People).
It could be, but it's also very close in pronunciation to a well-known Irish town, county and surname.

Aquillion wrote:My assumption would be that those are much more limited: More expensive to create, still requiring upkeep, etc. We've seen (several times now) sides that heavily depended on Croakamancy for their armies, and we've never seen anyone really depend on any other disciplines -- crap golems are nice backup, but weren't Gobwin Knob's main force the way its army of undead was. Most other special units seem more like things you can pop if you happen to have a caster of that type than a real 'power' of those casters -- they're not treated as a unique magical thing, just as another type of unit.bladestorm wrote:Other disciplines are also capable of giving you free units, en-masse. Dirtamancy can turn your crap into golems (combined with yellow dwagons, you get tons of free units), dollamancers make cloth golems, turmanancy can make other troops your own troops, dittomancy can double your troops.... casters making units is not limited to the uncroaked.
Undead are different. They're treated as something strategically distinct. Remember, Wanda was able to raise an entire army of weak, rapidly-decaying undead, and was able to almost turn things around for her original side purely with her unit-making powers. We've seen no indication that any other discipline is capable of doing that.
And Turnamancy appears to be extremely expensive -- stealing one unit can drain a big chunk of your juice, and you presumably have to pay upkeep for the new unit.
bladestorm wrote:The differences in the units doesn't offset the fact that the disciplines that create those other units have a ton more flexibility shown in their disciplines than Croakamancy has been shown.

Saladman wrote:Never forget Wanda has a headache spell!
GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


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