Gobwin Bump IV: A New Home

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Re: Gobwin Bump IV: A New Home

Postby Twoy » Sat Aug 06, 2011 8:45 am

Current treasury is 257 shmuckers.

Zerglings: You can move to F8, F9 and E9 to forage and prepare to assist with the assault on Bugville. If you can afford it, consider popping some turtles to stack with Cmdr. Epsilon and remain behind Gobwin Bump's massive walls.

Dothwaki: The area to the south is almost completely foraged out and we did not have much luck with the land recovering this turn. You have to decide. Either move in the direction of the C-Elves or the Grennen. It's your decision, but if you move in the direction of the C-Elves at F1 and G2, King Edmund can stay down there and help you put pressure on the flaky bastards.

Kingdom Forces:
Spoiler: show
E4: +65D from Walls
Kga 9 (c)Centaur Cavalry 98H 63A 35D
Kgb 8 (a)Conscript Archer Freddy the Defender *dirtamancy* Lvl 3
Kgc 6 (p)Peasant Pikers 12H 12A 0D
Kgd 7 (p)Peasant Pikers 14H 14A 0D

E9:
Kga 8 (si)Dwarf Siege, Diplomat Stefan *Rocker* Lvl 5, 120H 80A 40D
Kgb 8 (a) Eww Archer, Sir Jimmy the Cwoakamancer Lvl 4.2, 80H 64A 16D.

F1:
kga 8 (c)Centaur Cavalry, King Edmund *Unknown Object*, Cwoakamancer Lvl 4.3, 112H 72A 40D (one centaur is at 10/14).
kgf 8 (a)Eww Archer, 80H 64A 16D

G6: +100D from Walls
Kga 8 (a)Eww Archer, Scout Rating 4, High King Peter Lvl 2, 80H 64A 16D
kgb 8 (st)Imperial Stabber, El Flatulissimo (Dirtamancy) Lvl 2.1, 48H 32A 16D
kgc 8 (st)Imperial Stabber 48H 32A 16D
kgd 4 (st)Imperial Stabber 24H 16A 8D
kge 8 (p) Beaver Piker 56H 16A 40D, Queen Susan Lvl 2.2,
Kgf 5 (p)Beaver Pikers, 35H 10A 25D
Kgg 4 (p)Beaver Pikers, 28H 8A 20D

G10:
kga 3 (f) Griffin, 5 Imperial Eagew, Queen Lucy the Rocker* 4.2 86H 51A 35D
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Re: Gobwin Bump IV: A New Home

Postby Sihoiba » Sat Aug 06, 2011 1:49 pm

Dothwaki funds: 290.2
Upkeep: 287.8
Funds remaining: 2.4

The Dothwaki Swave moves to F3 and forages on existing orders (apologies to the Kingdom)
Code: Select all
4914      _________________   3


Dothwaki Funds: 45.4
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Re: Gobwin Bump IV: A New Home

Postby Sihoiba » Sat Aug 06, 2011 2:05 pm

Queen Jadis, I apologise for the mistake of my Swave. I do not have the men capable of breaking Fort Freddy, but I will march against the C-Elves and provide a distraction for the Grennen as I am best able to this turn.

Dothwaki Dwagon Rider splits from Rhaego stack and moves to D5 where it attacks D5 1 (p)Ti-Ni 6H, 2A, 4D. If the Ti-Ni is cwoaked it has orders to forage that hex, then create a base camp, in which 10 Swaves will be popped, 3 will ravage B5, C6, C7 and one will forage D5.

On the way it should give the following orders to the Swaves in C3:
This turn proceed to A4.
Next turn: Ravage any hexes within range, excluding any within 2 hexes of a Kingdom city, that can be foraged, any Swaves unable to reach a forageable hex should move alternately to A5 and B4 and stack as individual units.

If he does not cwoak the Ti-Ni his orders are to await further reinforcements.


Spoiler: show
Code: Select all
COMBAT!      
Battle is joined in hex:   G5   
TIME OF POST (in minutes and seconds):   531   
Attacker:      
Total Attack Value:   15   
Total Defence of Top 8 Units:   0   
Level of Highest Commander:   0   
Special Bonus:   0.0   {Default is 0}
Trump Bonus:   0.0   {Default is 0}
Random Percentage:   90%   
      
Hits Inflicted on Defender:   9   

Defender:      
Total Attack Value:   2   
Total Defence of Top 8 Units:   4   
Total Terrain & Walls Defence:   0   
Level of Highest Commander:   0   
Special Bonus:   0.0   {Default is 0}
Trump Bonus:   1.0   {Default is 0}
Random Percentage:   30%   
      
Hits Inflicted on Attacker:   0   


Ti-Ni dies to a burst of dragon fire, orders given above carried out in next post.
Last edited by Sihoiba on Sat Aug 06, 2011 2:18 pm, edited 1 time in total.
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Re: Gobwin Bump IV: A New Home

Postby Sihoiba » Sat Aug 06, 2011 2:08 pm

Dothwaki Dwagon Rider forages D5.

Code: Select all
852      _________________   5


Dothwaki Funds: 90.4
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Re: Gobwin Bump IV: A New Home

Postby Sihoiba » Sat Aug 06, 2011 2:11 pm

Pop 10 Swaves in D5

Dothwaki Funds: 20.4

3 form separate stacks and forage B5, ravaging the hex.

Code: Select all
1156      _________________   5
1651      _________________   2
1849      _________________   3


3 form separate stacks and forage C6, ravaging the hex.

Code: Select all
2146      _________________   1
2245      _________________   5
2740      _________________   5


3 form separate stacks and forage C7, ravaging the hex.

Code: Select all
3235      _________________   4
3631      _________________   4
4027      _________________   2


The remaining Swave forages in D5

Code: Select all
4225      _________________   4


Dothwaki Funds: 20.4 + 130 + 131 + 130 + 44 = 455.4
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Re: Gobwin Bump IV: A New Home

Postby Sihoiba » Sat Aug 06, 2011 2:30 pm

Rhaego moves to H1.

All the other Dothwaki units in D2 move to F1. Stack as necessary to meet the unit location description listed below.

The Dothwaki give the Kingdom 40 schmuckers to cover the income lost next turn from the ravaged F3


Final Dothwaki Status:

Spoiler: show
A4a 7x (p) Swaves 14H 14A 0D*
A4b 7x (p) Swaves 14H 14A 0D*
B5a 1x (p) Swave 2H 2A 0D
B5b 1x (p) Swave 2H 2A 0D
B5c 1x (p) Swave 2H 2A 0D
C6a 1x (p) Swave 2H 2A 0D
C6b 1x (p) Swave 2H 2A 0D
C6c 1x (p) Swave 2H 2A 0D
C7a 1x (p) Swave 2H 2A 0D
C7b 1x (p) Swave 2H 2A 0D
C7c 1x (p) Swave 2H 2A 0D
D5a 1x (f) Dothwaki Dragon Rider 15H 15A 0D
D5b 1x (p) Swave 2H 2A 0D
F1a 16x (st) Dothwaki Wives, Khalessi Daenawys Lvl 3.2 160H 24A 64D +20D from Foolamancy guards F1b
F1b 16x (c) Dothwaki Riders, Scout Jhogo (Rating 4), Khal Dwogo Lvl 3.2, 128H 72A 0D +20D from Foolamancy
F3a 1x (p) Swave 2H 2A 0D
F3b 1x (p) Swave 2H 2A 0D
F3c 1x (p) Swave 2H 2A 0D
H1 4x (f) Dothwaki Dwagon Rider, Rhaego Lvl 3 60H 60A 0D

*Hopefully safely hidden from the Grennen in the scouting shadow of those woods, and with orders for next turn.


Dothwaki Purse: 415.4
Projected Upkeep: 301.8 <-though likely to be lower in actuality.
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Re: Gobwin Bump IV: A New Home

Postby Sihoiba » Sat Aug 06, 2011 2:37 pm

LTDave last turn the Grennen ravaged a hex, does that mean the Kingdom can also forage, is it special part of the Grennen Kingdom that they are able to forage or was just an error on your part?
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Re: Gobwin Bump IV: A New Home

Postby Twoy » Sun Aug 07, 2011 1:58 pm

WaterMonkery: If you caould take your turn before Monday ends, that would be great.
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Re: Gobwin Bump IV: A New Home

Postby Sihoiba » Mon Aug 08, 2011 4:04 am

LTDave can we get an extension so that Watermonkey314 can do his sides turn?
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Re: Gobwin Bump IV: A New Home

Postby Twoy » Mon Aug 08, 2011 12:26 pm

According to my records, the Zerglings did not pay upkeep last turn, but they had 507 shmuckers. Upkeep should have been 167 shmuckers last turn and 121 shmuckers this turn. That puts their treasury at 507-167-121=219.

The Zerglings will create a temporary base camp at G8 and pop 10 Foragers and 8 Turtles for 10 x 7=70 and 8 x 18=144. Total cost is 214 subtracted from 219 leaves the Zergling Treasury at 5 shmuckers.

The 8 turtles move to Gobwin Bump and restack with Cmdr. Epsilon. The 10 foragers at G8 separate into 10 stacks and 2 each stacks move to H8, G9, F8, F9, and E9 to forage generating 400+ (10x 1d5)=430. 10 random rolls equaled 30 points. Zergling treasury is 435.

These stacks move from G8 to E9 and restack into this configuration.
Zga 4(a) Turtle, 3 Cannoneer, 1 Heavy Cannoneer, Commander Beta Lvl 2.2 the Shockomancer 54H 34A 20D
Zgb 8 (a)Cannoneer 40H 40A 0D Guards E9 Zga
Zgc 8 (a)Cannoneer 40H 40A 0D Guards E9 Kga
Zgd 8 (a)Cannoneer 40H 40A 0D Guards E9 Kgb
Zge 8 (a)Cannoneer 40H 40A 0D Guards E9 Kgc
Zgf 5 (a)Cannoneer 25H 25A 0D Guards E9 Kgd
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Re: Gobwin Bump IV: A New Home

Postby Twoy » Mon Aug 08, 2011 12:37 pm

Final disposition of Zergling forces:
Spoiler: show
E9:
Zga 4(a) Turtle, 3 Cannoneer, 1 Heavy Cannoneer, Commander Beta Lvl 2.2 the Shockomancer 54H 34A 20D
Zgb 8 (a)Cannoneer 40H 40A 0D Guards E9 Zga
Zgc 8 (a)Cannoneer 40H 40A 0D Guards E9 Kga
Zgd 8 (a)Cannoneer 40H 40A 0D Guards E9 Kgb
Zge 8 (a)Cannoneer 40H 40A 0D Guards E9 Kgc
Zgf 5 (a)Cannoneer 25H 25A 0D Guards E9 Kgd

E6:
8 (a)Turtle, 2 (a)Cannoneer, Cmdr. Epsilon Lvl 2, 66H 18A 40D

H8:
(p)Forager 2H 2A 0D
(p)Forager 2H 2A 0D

G9:
(p)Forager 2H 2A 0D
(p)Forager 2H 2A 0D

F8:
(p)Forager 2H 2A 0D
(p)Forager 2H 2A 0D

F9:
(p)Forager 2H 2A 0D
(p)Forager 2H 2A 0D

E9:
(p)Forager 2H 2A 0D
(p)Forager 2H 2A 0D
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Re: Gobwin Bump IV: A New Home

Postby Twoy » Mon Aug 08, 2011 2:08 pm

A couple of final moves for the kingdom forces.

Current treasury is 257 shmuckers plus 40 from the Dothwaki is 297.

The 9 Centaur at E4 will move to G6 and Queen Susan will stack with them.

To help defend against the Evil Grennen forces to the north, Count Freddy will pop 5 Beaver Pikers and will strategically place them in individual stacks on key defensive points upon the mighty walls of Gobwin's Hollow.

297-95=202 shmuckers left in the Kingdom treasury.

After stopping in F1 for the turn King Edmund will fool around with the mysterious object he found and see which way it rolls from this new location.

Kingdom forces:
Spoiler: show
E4: +65D from Walls
Kga 8 (a)Conscript Archer Freddy the Defender *dirtamancy* Lvl 3
Kgb 6 (p)Peasant Pikers 12H 12A 0D
Kgc 7 (p)Peasant Pikers 14H 14A 0D
Kgd 1 (p)Beaver Piker 7H 2A 5D
Kge 1 (p)Beaver Piker 7H 2A 5D
Kgf 1 (p)Beaver Piker 7H 2A 5D
Kgg 1 (p)Beaver Piker 7H 2A 5D
Kgh 1 (p)Beaver Piker 7H 2A 5D

E9:
Kga 8 (si)Dwarf Siege, Diplomat Stefan *Rocker* Lvl 5, 120H 80A 40D
Kgb 8 (a) Eww Archer, Sir Jimmy the Cwoakamancer Lvl 4.2, 80H 64A 16D.

F1:
kga 8 (c)Centaur Cavalry, King Edmund *Unknown Object*, Cwoakamancer Lvl

4.3, 112H 72A 40D (one centaur is at 10/14).
kgf 8 (a)Eww Archer, 80H 64A 16D

G6: +100D from Walls
Kga 8 (a)Eww Archer, Scout Rating 4, High King Peter Lvl 2, 80H 64A 16D
kgb 8 (st)Imperial Stabber, El Flatulissimo (Dirtamancy) Lvl 2.1, 48H 32A

16D
kgc 8 (st)Imperial Stabber 48H 32A 16D
kgd 4 (st)Imperial Stabber 24H 16A 8D
kge 8 (p)Beaver Piker 56H 16A 40D,
Kgf 5 (p)Beaver Pikers, 35H 10A 25D
Kgg 4 (p)Beaver Pikers, 28H 8A 20D
Kgh 9 (c)Centaur Cavalry 126H 82A 40D, Queen Susan Lvl 2.2,

G10:
kga 3 (f) Griffin, 5 Imperial Eagew, Queen Lucy the Rocker* 4.2 86H 51A 35D
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Fri Aug 12, 2011 2:30 am

Sorry folks, I've been AWOL this week. Or should that be AFKWOL?

Ferrr-durrrp!

The Kingdom and Allied Tribes turn has come to an end. I'll process opposition turns in the next 24...

...hopefully.
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Sat Aug 13, 2011 2:30 am

Sihoiba wrote:LTDave last turn the Grennen ravaged a hex, does that mean the Kingdom can also forage, is it special part of the Grennen Kingdom that they are able to forage or was just an error on your part?


The Kingdom can also forage.
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Sat Aug 13, 2011 2:32 am

The Grennen Turn begins now...

4th Br 8 (p)Begted, Commander Beren, Dancefighting, Lvl 3 224H 144A 80D
is trumped by
8 (a)Turtle, 2 (a)Cannoneer, Cmdr. Epsilon Lvl 2, 66H 18A 40D

in E6 at Fort Whoopee

COMBAT!
Spoiler: show
Battle is joined in hex: E6
TIME OF POST (in minutes and seconds): 3257
Attacker:
Total Attack Value: 144
Total Defence of Top 8 Units: 80
Level of Highest Commander: 3
Special Bonus: 1.0
Trump Bonus: 0.0
Random Percentage: 70%

Hits Inflicted on Defender: 139

Defender:
Total Attack Value: 18
Total Defence of Top 8 Units: 40
Total Terrain & Walls Defence: 20
Level of Highest Commander: 2
Special Bonus: 0.0
Trump Bonus: 1.0
Random Percentage: 60%

Hits Inflicted on Attacker: -29


All Zerglings are eliminated - no Grennen Casualties.
The Fort falls to the Grennen.
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Sat Aug 13, 2011 3:10 am

The 1st Hr divides its 8 Lilteds to autokill 6 Swaves in D5, C6, C7 (2of3).
Other Lilteds appear from Grenton to autokill the last Swave in C7 and 3 in B5.

2 Lilteds from 1st Hr 24H 24A 0D
Trump
D5a 1x (f) Dothwaki Dragon Rider 15H 15A 0D

COMBAT!
Spoiler: show
Battle is joined in hex: D5
TIME OF POST (in minutes and seconds): 1044
Attacker:
Total Attack Value: 24
Total Defence of Top 8 Units: 0
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 1.0
Random Percentage: 60%

Hits Inflicted on Defender: 21

Defender:
Total Attack Value: 15
Total Defence of Top 8 Units: 0
Total Terrain & Walls Defence: 0
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 60%

Hits Inflicted on Attacker: 9


Dwagon Rider cwoaked.
1 Lilted takes 9 hits.
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Sat Aug 13, 2011 3:14 am

At E9
1st Rr 1 (f)Fox 13H 9A 4D
engages
Zgc 8 (a)Cannoneer 40H 40A 0D Guards E9 Kga

COMBAT!
Spoiler: show
Battle is joined in hex: E9
TIME OF POST (in minutes and seconds): 1422
Attacker:
Total Attack Value: 9
Total Defence of Top 8 Units: 4
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 30%

Hits Inflicted on Defender: 2

Defender:
Total Attack Value: 40
Total Defence of Top 8 Units: 0
Total Terrain & Walls Defence: 0
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 80%

Hits Inflicted on Attacker: 28


The Fox is shot to bits, but the Archers lose their OSW, and no longer guard the Siege.
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Sat Aug 13, 2011 3:16 am

From E9
6th Rr 8 (p)Lilted 96H 96A 0D
is trumped by
Kga 8 (si)Dwarf Siege, Diplomat Stefan *Rocker* Lvl 5, 120H 80A 40D

COMBAT!
Spoiler: show
Battle is joined in hex: E9
TIME OF POST (in minutes and seconds): 1654
Attacker:
Total Attack Value: 96
Total Defence of Top 8 Units: 0
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 30%

Hits Inflicted on Defender: 16

Defender:
Total Attack Value: 80
Total Defence of Top 8 Units: 40
Total Terrain & Walls Defence: 0
Level of Highest Commander: 5
Special Bonus: 0.0
Trump Bonus: 1.0
Random Percentage: 80%

Hits Inflicted on Attacker: 128


The Lilteds are slaughtered wholesale. What is with these rolls? 30%?! It's rigged! Rigged, I tell you!
1 Dwarf Siege is cwoaked, and 1 takes 1 Hit. Dagnabbit!
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Sat Aug 13, 2011 3:31 am

Fine. So it'll have to be all in together, this fine weather.

From E6
2nd Rr 4 (f)Fox 104H 72A 32D
move to E9

2 of the Foxes autokill the Foragers.
The next two attack
Zgb 8 (a)Cannoneer 40H 40A 0D Guards E9 Zga
&
Zgd 8 (a)Cannoneer 40H 40A 0D Guards E9 Kgb
to take away their OSW.
Even in worst case scenario, both stacks lose their OSW, and both Foxes are cwoaked.

From E6
4th Rr 8 (f)Fox 104H 72A 32D
moves to E9
and is trumped by
Zga 4(a) Turtle, 3 Cannoneer, 1 Heavy Cannoneer, Commander Beta Lvl 2.2 the Shockomancer 54H 34A 20D

COMBAT!
Spoiler: show
COMBAT!
Battle is joined in hex: E9
TIME OF POST (in minutes and seconds): 3108
Attacker:
Total Attack Value: 72
Total Defence of Top 8 Units: 16 (halved due to Shockamancy)
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 60%

Hits Inflicted on Defender: 31

Defender:
Total Attack Value: 34
Total Defence of Top 8 Units: 20
Total Terrain & Walls Defence: 0
Level of Highest Commander: 2
Special Bonus: 0.0
Trump Bonus: 1.0
Random Percentage: 30%

Hits Inflicted on Attacker: 12


1 Fox takes 12 hits, 31 hits on Defender means 4 Turtles cwoaked, and 3 hits on a cannoneer.
OSW lost.
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Re: Gobwin Bump IV: A New Home

Postby LTDave » Sat Aug 13, 2011 7:10 am

From E6 5th Rr 8 (f)Fox 104H 72A 32D
Move to E9 and is trumped by:
Kgb 8 (a) Eww Archer, Sir Jimmy the Cwoakamancer Lvl 4.2, 80H 64A 16D.

Combat!
Spoiler: show
Battle is joined in hex: E9
TIME OF POST (in minutes and seconds): 1050
Attacker:
Total Attack Value: 72
Total Defence of Top 8 Units: 32
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 60%

Hits Inflicted on Defender: 33

Defender:
Total Attack Value: 64
Total Defence of Top 8 Units: 16
Total Terrain & Walls Defence: 0
Level of Highest Commander: 4
Special Bonus: 0.0
Trump Bonus: 1.0
Random Percentage: 40%

Hits Inflicted on Attacker: 35


3 Eww Archers cwoak, and one takes 3 hits.
2 Foxes are shot down, and one takes 9 hits.

All stacks in the hex have been eliminated OR have lost their One Shot Wonders.
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