twhitt wrote:Tinfoil hat time.
1) Charlie makes the decapitation strike, losing the penalty clause but gaining the bounty; Charlie is net positive.
2) Homekey the side is ended; Dove's contract with Homekey is ended.
3) The city of Homekey is host to parties with many varied allegiances:
3a) Former units of Homekey, which are probably not frozen due to active combat;
3b) Units of Delkey, which are almost definitely not frozen;
3d) Any support force from Numlock;
4) Barbarian commanders can capture cities, including capturing a capital site and the treasury thereof.
5) Archons and Dove eliminate remaining defenders, Charlie evacuates, and Dove claims the city and the treasury.
All the contracts are met or ended, no one violated their principles, and the two Carnymancers make out like bandits at the expense of every other unit and side.
And that's Carnymancer way!
My thinking is among similar lines. Charlie needs to kill 300 units before his contract goes negative. Contract may be ironclad, but Charlie is ultimate rules lawyer! No side, no penalty. Kill the king, and there's no side you have to pay penalty to, because I doubt that Posbrake said "If Homekey doesn't exist, pay it all to Delkey" in the contract. So, Posbrake is a dead man walking. How are they going to croak him? I can think of few ways.
a) Aforementioned "Tower goes down" gambit - tower falls, king dies
b) Just push Posbrake of a tower with melee attacks. Can archons carry regular units in their hands? Can they carry boulders? Basically, Parson's Food Fight gambit.
c) Make a hole in the tower then use Foolamancy to make it seem it is not there. Or just make it look like the tower is wider than it is. Then, bam, king slips everybody dies.
d) Pull a GobwinKnob-on-Awesomer gambit and just snatch the king. Let him drop from the airspace.
e) Chuck a huge flying object from a huge distance on the tower, like a giant, ball-shaped rock. If it falls on the tower then rolls over the king, it doesn't count as ranged attack. Or if something, like a wooden beam, gets torn of the tower and falls on him. Or if the king is set on fire, by "accidental" dropping of a dozen bowls of tar all around him and a single torch.
f) Break/suspend a few rules for one turn. Give all the units in the tower a sudden flying special. Then end it. See d) for effects.
And the beauty of it is that we have seen almost all of those things happen at least once in the comic.