multilis wrote:I thought archons were immune to foolomancy and Charlie scouted mainly with archons.
I don't know that they're immune, per se, just that Archons with the Foolamancy special are much more likely to make a spot check.
jeffseadot wrote:Would the unit be able to communicate? Golems and dolls can't really do so on their own, but who knows what a hybrid would be capable of? If it *could* communicate, then they'd have to deal with what to do in case the unit is interrogated. And even if not, studying its physiology/signamancy would undoubtedly provide some new information.
Parson specified that they be mindless. Hence, unable to communicate, and probably as immune to thinkamancy as it's possible to get. No mind means no thoughts.
lonetrey wrote:My biggest thought of speculation is, does "Walking into Mordor" involve teleportation/portal? What I was thinking of was a movable portal, transported by a Stealth Golem. Imagine walking right up to Charlie and having everyone pour out from right next to him! Seems like the kind of "gaming the system" strategy taht Parson would attempt. Only problem is they would need a Hat Magician (Haberdasher?).... But food for thought in the future.
I assume the point of walking into Mordor is the walking.
The sum total of this plan is: Yes, we know Archons can see through foolamancy, much of the time. But not every Archon can, and the spot is not guaranteed. Jack is good at what he does. Further, at this point it's completely unknown just how well Charlie is actively scouting his home territory. He's likely eliminated every nearby threat to his capital, and it may be that he considers that area considerably more secure than it actually is. Scouting may be infrequent, unlikely to hit every hex every turn, and not guaranteed to spot a stealth golem if in fact it's crossed. Walking into Mordor may get you quite far.