Well, Cthulu, that was a thorough and well-argued response. I need about 30-60 minutes to respond in detail I don't have right now, but I'll briefly state that your logic hangs on the fact that archers standing on a tower overlooking the atrium can't take aimed shots down into the atrium, but have no other choice but to area fire blindly. I find that pretty hard to understand. It's a high point overlooking your city. Why can't you shoot down directly off of it? That is dumb.
Even if we make that assumption, you've picked on a lot of my points but skipped the part where I outline a more intelligent suggestion, something like this, starting from when Wanda's force bellyflops into the Atrium and Trammenis knows why:
#1. Evacuate (this was right) - leaving GK unable to give chase beyond the garrisson or going after the tower.
#2. Send a force down from the tower to scout. Has a mass decryption happened? Use it to kill anything smaller than itself, like Wanda waiting for you to burn your overwhelming shooting advantage.
#3. At this point, Wanda has two choices: #1. Start decrypting her dragons and available forces to defend herself, or #2. Get killed.
#4. With the dwagons decwypted (or maybe just some of them, if Wanda is smart), pull back the other forces and start area arrow spamming, for a few rounds.
#5. Scout again. Is everything dead? In effect, return to #2.
#6. If siege dwagons start trying to knock down the tower, return to #4. For that matter, the siege dwagons are also vulnerable to being killed in combat by ground forces, kind of like Aretemis' charge, except, you know, actually supported.
Frankly, add pierce to Artemis' stack all by himself and they probably win.
So, even in the worst case scenario, Jetstone had the forces and capabilities required - namely, the ability to kill without enaging in direct hand-to-hand combat, and a massive firepower advantage in doing so - to wipe out GK and kill Wanda - without even having to take on the Decryption gun straight on.
Some of the rest of your counterpoints are fair, but unless you have a counter to the strategy I have mentioned, I still think I'm right.
One other point - people are wrong about Jetstone's objectives in rushing the garrison (Slately's attack), or at least what those objectives should have been. I'm not saying they should have risked Trammenis, but they should have sent in literally everything else. If any dwagons survive Jetstone's turn, Trammenis, the heir to Jetstone, is exactly one move away by air. In other words, any surviving dwagons with two brain cells to rub together would fly after Trammenis and promptly end him and the side. Leaving any dwagons alive in Spacerock would have been really really bad.







