I could have sworn I responded on the Shockmancy thing.
http://www.erfworld.com/book-1-archive/?px=%2F069.jpgArchons cast from a subtset of Foolamancy, Dollamancy, Thinkamancy,and Shockmancy. Now, it strikes me that only one of the three methods of killing dwagons might be electircal (top). The others are less so. There is disintegration in panel 2, not a particularly well known symptom of electrical attacks, and slicing-dicing in the bottom panel... and I can't for the life of me recall the last time electrical attacks sliced people like a roast.
So, if you think these are not Shockmancy, care to tell me what they are? Because what they are not is electrical.
Tunramancy relies on more than one definition of "Turn" -- converting Units, and changing the nature of the Turn order. It is no stretch to reach beyond electrical shock for the "Shock" of Shockmancy's definition.
Dictionary.com wrote:1.
1. a sudden and violent blow or impact; collision.
2. a sudden or violent disturbance or commotion: the shock of battle.
3. a sudden or violent disturbance of the mind, emotions, or sensibilities: The burglary was a shock to her sense of security. The book provided a shock, nothing more.
4. the cause of such a disturbance: The rebuke came as a shock.
5. Pathology . a collapse of circulatory function, caused by severe injury, blood loss, or disease, and characterized by pallor, sweating, weak pulse, and very low blood pressure. Compare anaphylactic shock, cardiogenic shock, hypovolemic shock.
"Electrical shock" isn't even listed separately. That's because it is a subset of 1. Shock is not inherently electrical, it is a violent blow from any type of force.
All three of the Archon's moves conform to the definition of shock as presented, because electricity is not required. The effects are sudden and violent, conforming to definition 1 and 2. The effect they cause in observers is mental shock, so even that conforms.
Anyway, sorry this was late. I thought I had posted it already.